3D animation is not only a major component in the film and broadcast industries, it is also a crucial element in online entertainment and a driving force for the gaming industry. Companies use animation in advertisements, websites, and training programs. The growing use of gaming technologies in education and industry (often referred to as serious games) has given rise to a need for skilled animators who can work closely with business and academic institutions.
The Graduate Certificate in 3D Animation offers a practice-oriented approach to the art and science of animation, with a particular emphasis on the special requirements of 3D modeling and animating for the gaming industry. Course work is designed to develop students’ powers of visualization as well as provide a conceptual basis for visual narrative. The program seeks to produce graduates who are skilled in the use of industry-standard animation applications; understand visual principles of lighting, modeling, and surfacing; and are conversant with motion and special effects compositing.
Complete all courses and requirements listed below unless otherwise indicated.
Required Courses
Code | Title | Hours |
---|---|---|
DGM 6450 | Animation Basics | 4 |
DGM 6510 | 3D Modeling | 4 |
DGM 6530 | Character Animation | 4 |
Elective Courses
Code | Title | Hours |
---|---|---|
Complete a minimum of four quarter hours from the following: | 4 | |
Introduction to After Effects | ||
Rigging Principles and Techniques | ||
Compositing |
Program Credit/GPA Requirements
16 quarter hours required
Minimum 3.000 GPA required