- Concentrations and course offerings may vary by campus and/or by program modality. Please consult with your advisor or admissions coach for the course availability each term at your campus or within your program modality.
- Certain options within the program may be required at certain campuses or for certain program modalities. Please consult with your advisor or admissions coach for requirements at your campus or for your program modality.
Complete all courses and requirements listed below unless otherwise indicated.
Required Courses
Code | Title | Hours |
---|---|---|
GSND 5110 and GSND 5111 and GSND 5112 | Game Design and Analysis and Seminar for GSND 5110 and Recitation for GSND 5110 | 5 |
GSND 5130 | Mixed Research Methods for Games | 4 |
Electives
Code | Title | Hours |
---|---|---|
Complete 8 semester hours from the following (multiple completions of ARTG 5000 or GSND 6000 may apply to the elective requirement): | 8 | |
Topics in Design | ||
Prototyping for Experience Design | ||
Advanced Topics in Game Design | ||
Exploratory Concept Design | ||
Spatial and Temporal Design | ||
Generative Game Design |
Program Credit/GPA Requirements
17 total semester hours required
Minimum 3.000 GPA required