• Concentrations and course offerings may vary by campus and/or by program modality.  Please consult with your advisor or admissions coach for the course availability each term at your campus or within your program modality. 
  • Certain options within the program may be required at certain campuses or for certain program modalities.  Please consult with your advisor or admissions coach for requirements at your campus or for your program modality. 

Complete all courses listed below unless otherwise indicated. Also complete any corequisite labs, recitations, clinicals, or tools courses where specified and complete any additional courses needed beyond specific college and major requirements to satisfy graduation credit requirements.

Universitywide Requirements

All undergraduate students are required to complete the Universitywide Requirements.

NUpath Requirements

All undergraduate students are required to complete the NUpath Requirements.

NUpath requirements Creative Expression/Innovation (EI), Formal and Quantitative Reasoning (FQ), and Analyzing/Using Data (AD) are met through the major course requirements. All other NUpath requirements must be met through electives.

Required Courses

Art and Design at Northeastern
ARTF 1000Art and Design at Northeastern1
Game Studies
GAME 1110Games and Society4
GAME 2650Introduction to Game Research Methods4
Game Design
GAME 2500Foundations of Game Design4
GAME 2950Game Studio4
GAME 3700Rapid Idea Prototyping for Games4
Game Development
ARTG 2262
and ARTG 2263
Prototyping with Code
and Lab for ARTG 2262
4
GAME 3300Game Interface Design4
GAME 3400Level Design and Game Architecture4
GAME 3800Game Concept Development4
Game Aesthetics
ARTD 2370
and ARTD 2371
Animation Basics
and Animation Tools
5
ARTF 1220Elements of Visual Composition (with optional ARTF 1221)2
ARTF 1230
and ARTF 1231
Making with Form and Materials
and Making with Form and Materials Tools
2
ARTF 1240
and ARTF 1241
Making with Video, Sound, and Animation
and Making with Video, Sound, and Animation Tools
2
Critical Play
GAME 2010The Business of Games4
Capstone
A grade of C or higher is required:
GAME 4700Game Design Capstone4

Electives

Game Design and Development
Complete three of the following as long as prerequisites have been met:12
Experimental Game Design
Principles of Board Game Development
Research in Game Design
Game Concept Development
Topics in Game Design
Generative Game Design
Game Production
Game Aesthetics and Critical Play
Complete three of the following as long as prerequisites have been met:12
Narrative for Games
Games Criticism and Theory
Games and Social Justice
Designing Imaginary Worlds
Art + Design
Complete three of the following as long as prerequisites have been met:12
Media Art, Culture, and Social Justice
and Seminar for ARTD 1001
Introduction to Immersive Media
Topics in Media Arts
Animation 1
Character Design for Animation
Animation for Games
Representational Drawing
Designing Interactive Experiences
and Designing Interactive Experiences Tools
Physical Computing
Immersive Media: Extended Realities (XR) History, Theory, and Impact
and Seminar for EXRE 5010
Developing Extended Realities (XR)
Designing Extended Realities (XR)
Art History
Complete one art history course within the ARTH subject code. 4

Game Design Major Credit/GPA Requirement

Complete 92 semester hours for the major with a 2.000 GPA.

Program Requirement

128 total semester hours required

Sample Plan of Study: Four Years, Two Co-ops in Spring/Summer 1

Year 1
FallHoursSpringHoursSummer 1HoursSummer 2Hours
ARTF 10001ARTD 2370
and ARTD 2371
5Art+design elective4Art+design elective4
ARTF 1220 (with optional ARTF 1221)2GAME 25004ARTH elective4Elective4
ARTF 1230
and ARTF 1231
2GAME 26504  
ARTF 1240
and ARTF 1241
2Game aesthetics and critical play elective4  
GAME 11104   
ENGW 11114   
 15 17 8 8
Year 2
FallHoursSpringHoursSummer 1HoursSummer 2Hours
ARTG 2262
and ARTG 2263
4Co-op0Co-op0Elective4
GAME 29504  Elective4
GAME 33004   
Game aesthetics and critical play elective4   
EEAM 20001   
 17 0 0 8
Year 3
FallHoursSpringHoursSummer 1HoursSummer 2Hours
GAME 34004Co-op0Co-op0Elective4
GAME 37004  Elective4
Art+design elective4   
Game design and development elective4   
 16 0 0 8
Year 4
FallHoursSpringHours  
GAME 20104GAME 46004  
GAME 38004GAME 47004  
Game aesthetics and critical play elective4Game design and development elective4  
Game design and development elective4Elective4  
 16 16  
Total Hours: 129