Game Art, Minor

The game art minor offers students an opportunity to become immersed in the study and practice of the visual arts and animation within the game medium. Students are afforded the opportunity to think critically and work collaboratively in multidisciplinary teams to produce art and animation assets that are critical to the success of projects in the game medium. Working in the interdisciplinary game areas, the program fosters experiential learning opportunities utilizing diverse intersections of skills merging artistic practice and expression blended with technology. Students will be immersed in experiences to develop tools to succeed, eagerness to innovate, and skills to become next-generation entrepreneurs in the ever-changing games and media landscape.

Complete all courses listed below unless otherwise indicated. Also complete any corequisite labs, recitations, clinicals, or tools courses where specified. Students who wish to register for 2000-level courses and above need to plan ahead in order to complete prerequisite course(s) ahead of time.

A student pursuing this minor must complete a minimum of four (4) courses exclusive to this minor beyond the courses required for the student’s declared major(s), minor(s), or PlusOne.

Requirements for Non–Art + Design Majors

Required Courses
ARTF 1120Observational Drawing4
ARTF 1122Color and Composition (with optional ARTF 1123)4
ARTF 2220Movement and Time (with optional ARTF 2221)4
ARTD 2370Animation Basics (with optional ARTD 2371)4
ARTD 3470Animation 14

Requirements for Art and Design Majors 

Note: This minor is not available to students in the BFA in media arts program or any media arts combined major.

Required Courses
ARTF 1120Observational Drawing4
ARTD 2370Animation Basics (with optional ARTD 2371)4
ARTD 3470Animation 14
Complete two of the following:8
Narrative Basics
Virtual Environment Design
Character Design for Animation
Animation for Games
Digital Sculpture and Model Making
Art and Design Special Topics
Special Topics in Art and Design Studio
Foundations of Game Design

GPA Requirement

2.500 GPA required in the minor