- Concentrations and course offerings may vary by campus and/or by program modality. Please consult with your advisor or admissions coach for the course availability each term at your campus or within your program modality.
- Certain options within the program may be required at certain campuses or for certain program modalities. Please consult with your advisor or admissions coach for requirements at your campus or for your program modality.
Complete all courses listed below unless otherwise indicated. Also complete any corequisite labs, recitations, clinicals, or tools courses where specified and complete any additional courses needed beyond specific college and major requirements to satisfy graduation credit requirements.
Universitywide Requirements
All undergraduate students are required to complete the Universitywide Requirements.
NUpath Requirements
All undergraduate students are required to complete the NUpath Requirements.
NUpath requirements Creative Expression (EI), Interpreting Culture (IC), Societies and Institutions (SI), and Analyzing/Using Data (AD) are met through the major course requirements. All other NUpath requirements must be met through electives.
Game Art Courses
Code | Title | Hours |
---|---|---|
ARTF 1000 | Art and Design at Northeastern | 1 |
Art + Design Fundamentals Required | ||
ARTF 1240 and ARTF 1241 | Making with Video, Sound, and Animation and Making with Video, Sound, and Animation Tools | 2 |
Art + Design Fundamentals Electives | ||
Complete three of the following: | 6 | |
Representational Drawing | ||
Abstract Drawing | ||
Elements of Visual Composition (with optional ARTF 1221) | ||
Making with Form and Materials and Making with Form and Materials Tools | ||
Designing Interactive Experiences and Designing Interactive Experiences Tools | ||
Art History Required | ||
ARTH 1001 and ARTH 1002 | Visual Intelligence and Seminar in Visual Intelligence | 4 |
ARTH 2212 | Survey of the Still and Moving Image | 4 |
Art History Elective | ||
Complete one of the following: | 4 | |
Interactive Media and Society | ||
Topics in Design History | ||
Modern Art and Design History | ||
Contemporary Art and Design History | ||
History of Graphic Design | ||
The Science of Art, the Art of Science | ||
Revolutionary Design and Propaganda in Eastern Europe | ||
Global Networks in Early Modern Art and Visual Culture | ||
Topics in Visual Studies | ||
Performance Art | ||
Topics in Visual Studies | ||
Landscape and Ecology in Visual Culture | ||
Game Art Required | ||
ARTD 1001 and ARTD 1002 | Media Art, Culture, and Social Justice and Seminar for ARTD 1001 | 4 |
ARTD 2100 | Narrative Basics | 4 |
or GAME 2355 | Narrative for Games | |
ARTD 2370 and ARTD 2371 | Animation Basics and Animation Tools | 5 |
GAME 1110 | Games and Society | 4 |
GAME 2500 | Foundations of Game Design | 4 |
Complete one of the following: | 5 | |
Introduction to Photography and Photo Tools | ||
Video Basics and Video Tools |
Animation and Game Design Courses
Code | Title | Hours |
---|---|---|
Animation | ||
ARTD 3000 | Topics in Media Arts | 4 |
ARTD 3470 | Animation 1 | 4 |
ARTD 3472 | Character Design for Animation | 4 |
ARTD 3473 | Animation for Games | 4 |
ARTD 4570 | Animation 2 | 4 |
ARTD 4575 | Animation 3 | 4 |
Code | Title | Hours |
---|---|---|
Electives | ||
Complete four of the following as long as prerequisites have been met. At least one must be at the 4000 level: | 16 | |
Game Design | ||
Experimental Game Design | ||
The Business of Games | ||
Introduction to Game Research Methods | ||
Games Criticism and Theory | ||
Games and Social Justice | ||
Game Studio | ||
Game Interface Design | ||
Level Design and Game Architecture | ||
Rapid Idea Prototyping for Games | ||
Game Concept Development | ||
Topics in Game Design | ||
Designing Imaginary Worlds | ||
Generative Game Design | ||
Game Production | ||
Art and Design | ||
If ARTD 3000 Topics in Media Arts (or any other topics course in the options listed below) is completed more than once, the additional completions may be allowed toward the electives. | ||
Introduction to Immersive Media | ||
Introduction to Computational Creative Practice | ||
Topics in Media Arts | ||
Photography: Concept + Process | ||
Virtual Environment Design | ||
Video: Sound and Image | ||
Photography: Visual Strategies + Context | ||
Studio Photography | ||
Photography: Experimental Processes | ||
Art and Design Abroad: Studio | ||
Art and Design Abroad: History | ||
Special Topics in Art and Design Studio | ||
Graphic Design Principles | ||
Prototyping with Code and Lab for ARTG 2262 | ||
Physical and Digital Fabrication | ||
Physical Computing | ||
Interactive Media and Society | ||
Painting Basics | ||
Figure Drawing | ||
Drawing in Mixed Media | ||
Other | ||
Fundamentals of Computer Science 1 and Lab for CS 2500 | ||
Foundations of Psychology |
Capstone Requirement
Code | Title | Hours |
---|---|---|
ARTD 4530 | Media Arts Degree Project | 4 |
Supporting Course
Code | Title | Hours |
---|---|---|
MATH 1260 | Math Fundamentals for Games | 4 |
Writing Requirement
Code | Title | Hours |
---|---|---|
ENGW 3314 | Advanced Writing in the Arts, Media, and Design | 4 |
or ENGW 3315 | Interdisciplinary Advanced Writing in the Disciplines |
Major Credit Requirement
90 semester hours required in the major
Program Requirement
130 total semester hours required
Sample Plan of Study Only: Four Years, Two Co-ops in Spring/Summer 1
Year 1 | |||||||
---|---|---|---|---|---|---|---|
Fall | Hours | Spring | Hours | Summer 1 | Hours | Summer 2 | Hours |
ARTF 1000 | 1 | ARTD 2370 and ARTD 2371 | 5 | Elective | 4 | Elective | 4 |
GAME 2500 | 4 | GAME 1110 | 4 | GAME or A+D elective | 4 | Elective | 4 |
ARTF 1240 and ARTF 1241 | 2 | ARTF elective | 2 | ||||
ARTF elective | 2 | ARTF elective | 2 | ||||
ARTD 1001 and ARTD 1002 | 4 | GAME or A+D elective | 4 | ||||
ENGW 1111 | 4 | ||||||
17 | 17 | 8 | 8 | ||||
Year 2 | |||||||
Fall | Hours | Spring | Hours | Summer 1 | Hours | Summer 2 | Hours |
ARTD 3470 | 4 | Co-op | 0 | Co-op | 0 | Elective | 4 |
ARTD 3473 | 4 | Elective | 4 | ||||
ARTH 1001 and ARTH 1002 | 4 | ||||||
EEAM 2000 | 1 | ||||||
GAME 2355 or ARTD 2100 | 4 | ||||||
17 | 0 | 0 | 8 | ||||
Year 3 | |||||||
Fall | Hours | Spring | Hours | Summer 1 | Hours | Summer 2 | Hours |
ARTD 3472 | 4 | Co-op | 0 | Co-op | 0 | Elective | 4 |
ARTD 4570 | 4 | Elective | 4 | ||||
ARTH 2212 | 4 | ||||||
Advanced writing in the disciplines | 4 | ||||||
16 | 0 | 0 | 8 | ||||
Year 4 | |||||||
Fall | Hours | Spring | Hours | ||||
ARTD 4575 | 4 | ARTD 4530 | 4 | ||||
ARTH elective | 4 | GAME or A+D elective | 4 | ||||
GAME or A+D elective | 4 | Elective | 4 | ||||
Intro to photo or video basics | 5 | Elective | 4 | ||||
17 | 16 | ||||||
Total Hours: 132 |