• Concentrations and course offerings may vary by campus and/or by program modality.  Please consult with your advisor or admissions coach for the course availability each term at your campus or within your program modality. 
  • Certain options within the program may be required at certain campuses or for certain program modalities.  Please consult with your advisor or admissions coach for requirements at your campus or for your program modality. 

Complete all courses listed below unless otherwise indicated. Also complete any corequisite labs, recitations, clinicals, or tools courses where specified and complete any additional courses needed beyond specific college and major requirements to satisfy graduation credit requirements.

Universitywide Requirements

All undergraduate students are required to complete the Universitywide Requirements.

NUpath Requirements

All undergraduate students are required to complete the NUpath Requirements.

NUpath requirements Creative Expression (EI), Interpreting Culture (IC), Societies and Institutions (SI), and Analyzing/Using Data (AD) are met through the major course requirements. All other NUpath requirements must be met through electives. 

Game Art Courses

ARTF 1000Art and Design at Northeastern1
Art + Design Fundamentals Required
ARTF 1240
and ARTF 1241
Making with Video, Sound, and Animation
and Making with Video, Sound, and Animation Tools
2
Art + Design Fundamentals Electives
Complete three of the following: 6
Representational Drawing
Abstract Drawing
Elements of Visual Composition (with optional ARTF 1221)
Making with Form and Materials
and Making with Form and Materials Tools
Designing Interactive Experiences
and Designing Interactive Experiences Tools
Art History Required
ARTH 1001
and ARTH 1002
Visual Intelligence
and Seminar in Visual Intelligence
4
ARTH 2212Survey of the Still and Moving Image4
Art History Elective
Complete one of the following:4
Interactive Media and Society
Topics in Design History
Modern Art and Design History
Contemporary Art and Design History
History of Graphic Design
The Science of Art, the Art of Science
Revolutionary Design and Propaganda in Eastern Europe
Global Networks in Early Modern Art and Visual Culture
Topics in Visual Studies
Performance Art
Topics in Visual Studies
Landscape and Ecology in Visual Culture
Game Art Required
ARTD 1001
and ARTD 1002
Media Art, Culture, and Social Justice
and Seminar for ARTD 1001
4
ARTD 2100Narrative Basics4
or GAME 2355 Narrative for Games
ARTD 2370
and ARTD 2371
Animation Basics
and Animation Tools
5
GAME 1110Games and Society4
GAME 2500Foundations of Game Design4
Complete one of the following:5
Introduction to Photography
and Photo Tools
Video Basics
and Video Tools

Animation and Game Design Courses

Animation
ARTD 3000Topics in Media Arts4
ARTD 3470Animation 14
ARTD 3472Character Design for Animation4
ARTD 3473Animation for Games4
ARTD 4570Animation 24
ARTD 4575Animation 34
Electives
Complete four of the following as long as prerequisites have been met. At least one must be at the 4000 level:16
Game Design
Experimental Game Design
The Business of Games
Introduction to Game Research Methods
Games Criticism and Theory
Games and Social Justice
Game Studio
Game Interface Design
Level Design and Game Architecture
Rapid Idea Prototyping for Games
Game Concept Development
Topics in Game Design
Designing Imaginary Worlds
Generative Game Design
Game Production
Art and Design
If ARTD 3000 Topics in Media Arts (or any other topics course in the options listed below) is completed more than once, the additional completions may be allowed toward the electives.
Introduction to Immersive Media
Introduction to Computational Creative Practice
Topics in Media Arts
Photography: Concept + Process
Virtual Environment Design
Video: Sound and Image
Photography: Visual Strategies + Context
Studio Photography
Photography: Experimental Processes
Art and Design Abroad: Studio
Art and Design Abroad: History
Special Topics in Art and Design Studio
Graphic Design Principles
Prototyping with Code
and Lab for ARTG 2262
Physical and Digital Fabrication
Physical Computing
Interactive Media and Society
Painting Basics
Figure Drawing
Drawing in Mixed Media
Other
Fundamentals of Computer Science 1
and Lab for CS 2500
Foundations of Psychology

Capstone Requirement

ARTD 4530Media Arts Degree Project4

Supporting Course

MATH 1260Math Fundamentals for Games4

Writing Requirement

ENGW 3314Advanced Writing in the Arts, Media, and Design4
or ENGW 3315 Interdisciplinary Advanced Writing in the Disciplines

Major Credit Requirement

90 semester hours required in the major

Program Requirement

130 total semester hours required

Sample Plan of Study Only: Four Years, Two Co-ops in Spring/Summer 1 

Year 1
FallHoursSpringHoursSummer 1HoursSummer 2Hours
ARTF 10001ARTD 2370
and ARTD 2371
5Elective4Elective4
GAME 25004GAME 11104GAME or A+D elective4Elective4
ARTF 1240
and ARTF 1241
2ARTF elective2  
ARTF elective2ARTF elective2  
ARTD 1001
and ARTD 1002
4GAME or A+D elective4  
ENGW 11114   
 17 17 8 8
Year 2
FallHoursSpringHoursSummer 1HoursSummer 2Hours
ARTD 34704Co-op0Co-op0Elective4
ARTD 34734  Elective4
ARTH 1001
and ARTH 1002
4   
EEAM 20001   
GAME 2355 or ARTD 21004   
 17 0 0 8
Year 3
FallHoursSpringHoursSummer 1HoursSummer 2Hours
ARTD 34724Co-op0Co-op0Elective4
ARTD 45704  Elective4
ARTH 22124   
Advanced writing in the disciplines4   
 16 0 0 8
Year 4
FallHoursSpringHours  
ARTD 45754ARTD 45304  
ARTH elective4GAME or A+D elective4  
GAME or A+D elective4Elective4  
Intro to photo or video basics5Elective4  
 17 16  
Total Hours: 132