• Concentrations and course offerings may vary by campus and/or by program modality.  Please consult with your advisor or admissions coach for the course availability each term at your campus or within your program modality. 
  • Certain options within the program may be required at certain campuses or for certain program modalities.  Please consult with your advisor or admissions coach for requirements at your campus or for your program modality. 

Complete all courses and requirements listed below unless otherwise indicated.

Required Core Courses

DGM 6122Foundations of Digital Storytelling4
DGM 6145Information Technology and Creative Practice4
DGM 6521Web Creation for Content Management Systems2
Complete one of the following:4
Sound Design
Usability and Human Interaction
Complete one of the following options:8
Thesis Option
Thesis Proposal Development
Thesis (at 6 QH)
Capstone Option
Capstone
Choose one technical course from the workshops list below.

Concentrations

The remaining quarter hours may be completed by selecting a combination of a concentration and additional electives/workshops or selecting any courses in the concentrations and elective lists. You must complete any prerequisites associated with DGM courses unless granted a waiver under special circumstances.

Electives

Complete one of the following:3-4
Data Management and Big Data
Time-Based Media
Advanced Digital Storytelling
Search Engine Optimization: Strategy and Implementation
Interdisciplinary Foundations
Fundamentals of Human Behaviors for Interactive Systems

Workshops

Optional digital media workshops are designed to provide valuable technical skills and tools for students in all graduate degree programs.

Students may complete one of the following:
Introduction to Digital Video
Introduction to After Effects
Virtual and Augmented Reality (VR/AR)
Capstone Project Preparation
Online Documentation
Introduction to XML

Program Credit/GPA Requirements

45 total quarter hours required
Minimum 3.000 GPA required


3D Animation

DGM 6450Animation Basics4
DGM 65103D Modeling4
DGM 6530Character Animation4
DGM 6535Rigging Principles and Techniques4
DGM 6540Compositing4

Digital Media Management

DGM 6230Digital Media Entrepreneurship4
DGM 6279Project Management for Digital Media4
DGM 6280Managing for Digital Media4
DGM 6285Interactive Marketing Fundamentals4
DGM 6290Social Media and Brand Strategy Implementation4

Digital Video 

DGM 6520Lighting for the Camera4
DGM 6435Digital Video Production4
DGM 6440Editing in the Digital Studio4
DGM 6540Compositing4
DGM 6545Documentary and Nonfiction Production4

Game Design 

DGM 6308Intermediate Programming for Digital Media4
DGM 6400Game Design Fundamentals4
DGM 6403Game Engine Fundamentals4
DGM 6405Game Development4
DGM 6410Game Design Technology Lab4

Interactive Design

Interactive Design
DGM 6461Interactive Information Design 14
Complete four courses from one of the following tracks:16
Design Track
Typography for Interactivity
Screen-Based Publication Design
Interactive Information Design 2
Designing Infographics
Usability and Development Track
Usable Design for Mobile Digital Media
Intermediate Programming for Digital Media
Web Development
Research Methods for Global User Experiences
Information Architecture
Content Strategy

Social Media

Complete the following:19-21
Required
DGM 6285Interactive Marketing Fundamentals4
Electives
Complete 15–17 quarter hours from the following:
Consumer Behaviors in the Online Environment
Leveraging Digital Technologies: Strategy, Assessment, and Governance
Implementation and Management of Social Media Channels and Online Communities
Digital Marketing Analytics
Social Media and Brand Strategy Implementation
Research Methods for Global User Experiences
Search Engine Optimization: Strategy and Implementation