- Concentrations and course offerings may vary by campus and/or by program modality. Please consult with your advisor or admissions coach for the course availability each term at your campus or within your program modality.
- Certain options within the program may be required at certain campuses or for certain program modalities. Please consult with your advisor or admissions coach for requirements at your campus or for your program modality.
Complete all courses and requirements listed below unless otherwise indicated.
Required Core Courses
Code | Title | Hours |
---|---|---|
DGM 6122 | Foundations of Digital Storytelling | 4 |
DGM 6145 | Information Technology and Creative Practice | 4 |
DGM 6521 | Web Creation for Content Management Systems | 2 |
Complete one of the following: | 4 | |
Sound Design | ||
Usability and Human Interaction | ||
Complete one of the following options: | 8 | |
Thesis Option | ||
Thesis Proposal Development | ||
Thesis (at 6 QH) | ||
Capstone Option | ||
Capstone | ||
Choose one technical course from the workshops list below. |
Concentrations
The remaining quarter hours may be completed by selecting a combination of a concentration and additional electives/workshops or selecting any courses in the concentrations and elective lists. You must complete any prerequisites associated with DGM courses unless granted a waiver under special circumstances.
Electives
Code | Title | Hours |
---|---|---|
Complete one of the following: | 3-4 | |
Data Management and Big Data | ||
Time-Based Media | ||
Advanced Digital Storytelling | ||
Search Engine Optimization: Strategy and Implementation | ||
Interdisciplinary Foundations | ||
Fundamentals of Human Behaviors for Interactive Systems |
Workshops
Optional digital media workshops are designed to provide valuable technical skills and tools for students in all graduate degree programs.
Code | Title | Hours |
---|---|---|
Students may complete one of the following: | ||
Introduction to Digital Video | ||
Introduction to After Effects | ||
Virtual and Augmented Reality (VR/AR) | ||
Capstone Project Preparation | ||
Online Documentation | ||
Introduction to XML |
Program Credit/GPA Requirements
45 total quarter hours required
Minimum 3.000 GPA required
3D Animation
Code | Title | Hours |
---|---|---|
DGM 6450 | Animation Basics | 4 |
DGM 6510 | 3D Modeling | 4 |
DGM 6530 | Character Animation | 4 |
DGM 6535 | Rigging Principles and Techniques | 4 |
DGM 6540 | Compositing | 4 |
Digital Media Management
Code | Title | Hours |
---|---|---|
DGM 6230 | Digital Media Entrepreneurship | 4 |
DGM 6279 | Project Management for Digital Media | 4 |
DGM 6280 | Managing for Digital Media | 4 |
DGM 6285 | Interactive Marketing Fundamentals | 4 |
DGM 6290 | Social Media and Brand Strategy Implementation | 4 |
Digital Video
Code | Title | Hours |
---|---|---|
DGM 6520 | Lighting for the Camera | 4 |
DGM 6435 | Digital Video Production | 4 |
DGM 6440 | Editing in the Digital Studio | 4 |
DGM 6540 | Compositing | 4 |
DGM 6545 | Documentary and Nonfiction Production | 4 |
Game Design
Code | Title | Hours |
---|---|---|
DGM 6308 | Intermediate Programming for Digital Media | 4 |
DGM 6400 | Game Design Fundamentals | 4 |
DGM 6403 | Game Engine Fundamentals | 4 |
DGM 6405 | Game Development | 4 |
DGM 6410 | Game Design Technology Lab | 4 |
Interactive Design
Code | Title | Hours |
---|---|---|
Interactive Design | ||
DGM 6461 | Interactive Information Design 1 | 4 |
Complete four courses from one of the following tracks: | 16 | |
Design Track | ||
Typography for Interactivity | ||
Screen-Based Publication Design | ||
Interactive Information Design 2 | ||
Designing Infographics | ||
Usability and Development Track | ||
Usable Design for Mobile Digital Media | ||
Intermediate Programming for Digital Media | ||
Web Development | ||
Research Methods for Global User Experiences | ||
Information Architecture | ||
Content Strategy |
Social Media
Code | Title | Hours |
---|---|---|
Complete the following: | 19-21 | |
Required | ||
DGM 6285 | Interactive Marketing Fundamentals | 4 |
Electives | ||
Complete 15–17 quarter hours from the following: | ||
Consumer Behaviors in the Online Environment | ||
Leveraging Digital Technologies: Strategy, Assessment, and Governance | ||
Implementation and Management of Social Media Channels and Online Communities | ||
Digital Marketing Analytics | ||
Social Media and Brand Strategy Implementation | ||
Research Methods for Global User Experiences | ||
Search Engine Optimization: Strategy and Implementation |