• Concentrations and course offerings may vary by campus and/or by program modality.  Please consult with your advisor or admissions coach for the course availability each term at your campus or within your program modality. 
  • Certain options within the program may be required at certain campuses or for certain program modalities.  Please consult with your advisor or admissions coach for requirements at your campus or for your program modality. 

Complete all courses and requirements listed below unless otherwise indicated.

 Required Courses

GSND 5110
and GSND 5111
and GSND 5112
Game Design and Analysis
and Seminar for GSND 5110
and Recitation for GSND 5110
5
GSND 5130Mixed Research Methods for Games4

Electives

Complete two of the following (multiple completions of ARTG 5000 or GSND 6001 may apply toward the elective requirement): 8
Topics in Design
Advanced Topics in Game Science
Psychology of Play
Biometrics for Design
Data-Driven Player Modeling

Program Credit/GPA Requirements

17 total semester hours required
Minimum 3.000 GPA required