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Academic Catalog 2021-2022

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  • Game Design and Music with Concentration in Music Technology, BS

Game Design and Music with concentration in Music Technology, BS

2021-2022 Edition

  • Undergraduate
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    • College of Arts, Media and Design
      • School of Architecture
      • Art + Design
        • Art, BA
        • Design, BFA
        • Game Design, BFA
        • Media Arts, BFA
        • Studio Art, BFA
        • Behavioral Neuroscience and Design, BS
        • Business Administration and Design, BS
        • Computer Science and Design, BS
        • Computer Science and Game Development, BS
        • Computer Science and Media Arts, BS
        • Communication Studies and Graphic and Information Design, BA
        • English and Graphic and Information Design, BA
        • Game Art and Animation, BFA
        • Architectural Studies and Design, BS
        • Game Design and Music with Concentration in Music Technology, BS
        • Graphic and Information Design and Mathematics, BS
        • Journalism and Interaction Design, BS
        • Media and Screen Studies and Media Arts, BA
        • Media Arts and Communication Studies, BA
        • Theatre and Interaction Design, BA
        • Theatre and Interaction Design, BS
        • Mechanical Engineering and Design, BSME
        • Animation, Minor
        • Art, Minor
        • Art History, Minor
        • Creative Fabrication, Minor
        • Experience Design, Minor
        • Game Art, Minor
        • Game Design, Minor
        • Graphic and Information Design, Minor
        • Immersive Media, Minor
        • Interaction Design, Minor
        • Photography, Minor
        • Photojournalism, Minor
        • Video Arts, Minor
      • Communication Studies
      • School of Journalism
      • Music
      • Theatre
      • Interdisciplinary
      • Accelerated Bachelor/​Graduate Degree Programs
    • D'Amore-​McKim School of Business
    • Khoury College of Computer Sciences
    • College of Engineering
    • Bouvé College of Health Sciences
    • College of Science
    • College of Social Sciences and Humanities
    • Faculty
    • Appendix
  • College of Professional Studies Undergraduate
  • Graduate
  • Course Descriptions
  • Catalog Archives
  • Overview
  • Program Requirements
  • Plan of Study

The Game Design and Music combined major with a concentration in Music Technology prepares students to manage all aspects of music and sound design integral to the creative process in Game Design. Students focus on the digital sound technologies, audiovisual integration techniques and collaborative skills, grounded in real-world experience, that are necessary to apply one’s musical imagination effectively in a game design environment. Also emphasized are the aesthetic, expressive, psychological and social perspectives essential to meaningful engagement across a broad range of applications in the game industry.

Complete all courses listed below unless otherwise indicated. Also complete any corequisite labs, recitations, clinicals, or tools courses where specified and complete any additional courses needed beyond specific college and major requirements to satisfy graduation credit requirements.

University-Wide Requirements

All undergraduate students are required to complete the University-Wide Requirements.

NUpath Requirements

All undergraduate students are required to complete the NUpath Requirements.

NUpath requirements Creative Expression/Innovation (EI), and Analyzing/Using Data (AD), Interpreting Culture (IC), Natural/Designed World (ND), Difference/Diversity (DD), Writing Intensive (WI), and Capstone Experience(CE) are met through the major course requirements. All other NUpath requirements must be met through electives.

Game Design Courses

Course List
Code Title Hours
ARTF 1000Art and Design at Northeastern1
Game Design Required
GAME 1110Games and Society4
GAME 2500Foundations of Game Design4
GAME 2950Game Studio4
GAME 3400Level Design and Game Architecture4
GAME 3700Rapid Idea Prototyping for Games4
GAME 3800Game Concept Development4
Game Design Electives
Complete one of the following:
GAME 1850Experimental Game Design4
or GAME 3300 Game Interface Design
Art + Design Electives
Complete three courses from the following:12
Any course in ARTD, ARTE, ARTF, ARTG, ARTH, and GAME subject areas as long as prerequisites have been met.

Music Requirements

Course List
Code Title Hours
Music Theory and Composition
MUSC 1201Music Theory 14
MUSC 1202Music Theory 24
Complete two of the following:8
MUSC 2111
Algebra and Geometry of Music
MUSC 3300
Music Perception and Cognition
MUSC 3541
Music Analysis Seminar
Music in Context
MUSC 1001Music in Everyday Life4
Contemporary
Complete one from the following:4
MUSC 2101
Black Popular Music
MUSC 2310
Popular Music Since 1945
MUSC 2320
40,000 Years of Music Technology
MUSC 3352
Sounding Human
MUSC 3560
Topics in Music since 1900
MUSI 3401
Hip Hop in the Music Industry
Music Technology Requirements
MUSC 2350Acoustics and Psychoacoustics of Music4
MUST 1220Introduction to Music Technology4
MUST 2431Computer Music Fundamentals4
Music Technology Electives
Complete two of the following:8
MUSC 4510
Music and the Brain Research
MUST 2320
Sound Design
MUST 4610
Composition for Electronic Instruments
MUST 3540
Special Topics in Music Technology
MUST 4520

Integrative Requirement

Course List
Code Title Hours
Note: MUSC 1220 is already required in the Music Technology Requirements section
MUST 1220
Introduction to Music Technology
Capstone
MUST 4611Music Technology Capstone/Senior Recital4
GAME 4700Game Design Capstone4

Combined-Major Credit Requirement

Complete 90 semester hours in the major.

Music Technology Major Grade Requirement

Students must maintain at least a 2.667 GPA (B- average) in the requirements of the music half of the combined major and also complete all required music courses with grades of at least C. Students who fail to meet the above standards will be placed on departmental probation; those who remain on probation for two consecutive semesters will be dropped from the major.

Program Requirement

128 total semester hours required

Sample Pattern, Four Years, Two Co-ops in Spring/Summer 1

Year 1
FallHoursSpringHoursSummer 1HoursSummer 2Hours
ARTF 1000 or MUSC 10001GAME 25004A + D elective4Vacation0
GAME 11104MUST 12204A + D elective4 
ENGW 11114MUSC 12024  
MUSC 12014MUSC 23504  
Elective4   
 17 16 8 0
Year 2
FallHoursSpringHoursSummer 1HoursSummer 2Hours
GAME 29504Co-opCo-opENGW 33024
GAME 34004Elective (online)4 A + D elective4
MUSC 10014   
MUST 13014   
EEAM 20001   
 17 4 0 8
Year 3
FallHoursSpringHoursSummer 1HoursSummer 2Hours
GAME 37004Co-opCo-opElective4
MUSC 3541, 2111, or 33004Elective (online)4 Elective4
MUST 24314   
Contemporary music requirement4   
 16 4 0 8
Year 4
FallHoursSpringHours  
GAME 38004GAME 47004  
MUSC 3541, 2111, or 33004Computing and social issues4  
Game design elective4Music technology elective4  
Music technology elective4Elective4  
 16 16  
Total Hours: 130
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  • 2021-22 Undergraduate PDF

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