This is an interdisciplinary minor that provides a foundation in the design and development of immersive experiences in the exploration of human connection and interaction through media and technology. Focusing on the core principles, tools, and techniques of immersive media development, students have an opportunity to learn to tell stories, prototype new worlds, and explore creative workflows that will help shape the future of design.
The minor serves students who are interested in the following areas: human-computer interaction, enhanced realities, virtual reality, augmented reality, augmented virtuality, extended reality, and cross reality.
Complete all courses listed below unless otherwise indicated. Also complete any corequisite labs, recitations, clinicals, or tools courses where specified. Students who wish to register for 2000-level courses and above need to plan ahead in order to complete prerequisite course(s) ahead of time.
A student pursuing this minor must complete a minimum of four courses exclusive to this minor beyond the courses required for the student’s declared major(s), minor(s), or PlusOne.
Some of the courses for the minor require prerequisites not listed here.
Code | Title | Hours |
---|---|---|
Required | ||
Extended Realities | ||
ARTD 2000 | Introduction to Immersive Media | 4 |
Complete after all required and elective courses: | ||
ARTG 3100 | Physical and Digital Fabrication | 4 |
Electives | ||
Object-Oriented Programming Elective | ||
Complete one from the following list: | 4 | |
Programming Basics | ||
Fundamentals of Computer Science 2 | ||
Fundamentals of Engineering Algorithms | ||
Special Topics in Music Technology | ||
Computational Problem Solving in Physics | ||
Extended Realities Electives | ||
Complete two of the following: | 8 | |
Content Creation | ||
Animation Basics and Animation Tools | ||
Topics in Media Arts | ||
Animation 1 | ||
Virtual Environment Design | ||
Animation for Games | ||
Computer Science and Its Applications | ||
Game Programming | ||
Game Studio | ||
Rapid Idea Prototyping for Games | ||
Topics in Game Design | ||
Engineering Problem Solving and Computation | ||
Cornerstone of Engineering 1 | ||
Design Analysis and Innovation | ||
Introduction to Web Development | ||
Narrative Development | ||
Narrative Basics | ||
The Graphic Novel | ||
Narrative for Games | ||
Journalism 1: Fundamentals of Reporting | ||
Digital Storytelling and Social Media | ||
Magazine Writing | ||
Podcast and Radio Journalism | ||
Narrative Filmmaking | ||
Business and Innovation | ||
Only one course may be taken from this area: | ||
Innovation! | ||
Design Thinking for Startups | ||
Information Visualization for Business | ||
Managing Customer Engagement in a Service World | ||
Digital Marketing |
GPA Requirement
2.500 GPA required in the minor