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Academic Catalog 2022-2023

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  • Immersive Media, Minor

Immersive Media, Minor

2022-2023 Edition

  • Undergraduate
    • Admission
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    • University Academics
    • College of Arts, Media and Design
      • School of Architecture
      • Art + Design
        • Art, BA
        • Design, BFA
        • Game Design, BFA
        • Media Arts, BFA
        • Studio Art, BFA
        • Behavioral Neuroscience and Design, BS
        • Business Administration and Design, BS
        • Computer Science and Design, BS
        • Computer Science and Game Development, BS
        • Computer Science and Media Arts, BS
        • Communication Studies and Graphic and Information Design, BA
        • English and Graphic and Information Design, BA
        • Game Art and Animation, BFA
        • Architectural Studies and Design, BS
        • Game Design and Music with Concentration in Music Technology, BS
        • Graphic and Information Design and Mathematics, BS
        • Journalism and Interaction Design, BS
        • Media and Screen Studies and Media Arts, BA
        • Media Arts and Communication Studies, BA
        • Theatre and Interaction Design, BA
        • Theatre and Interaction Design, BS
        • Mechanical Engineering and Design, BSME
        • Animation, Minor
        • Art, Minor
        • Art History, Minor
        • Creative Computing, Minor
        • Creative Fabrication, Minor
        • Experience Design, Minor
        • Game Art, Minor
        • Game Design, Minor
        • Graphic and Information Design, Minor
        • Immersive Media, Minor
        • Interaction Design, Minor
        • Photography, Minor
        • Photojournalism, Minor
        • Video Arts, Minor
      • Communication Studies
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      • Music
      • Theatre
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      • Accelerated Bachelor/​Graduate Degree Programs
    • D'Amore-​McKim School of Business
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    • Appendix
  • College of Professional Studies Undergraduate
  • Graduate
  • Course Descriptions
  • Catalog Archives
  • Overview
  • Minor Requirements

This is an interdisciplinary minor that provides a foundation in the design and development of immersive experiences in the exploration of human connection and interaction through media and technology. Focusing on the core principles, tools, and techniques of immersive media development, students have an opportunity to learn to tell stories, prototype new worlds, and explore creative workflows that will help shape the future of design.

The minor serves students who are interested in the following areas: human-computer interaction, enhanced realities, virtual reality, augmented reality, augmented virtuality, extended reality, and cross reality.

Complete all courses listed below unless otherwise indicated. Also complete any corequisite labs, recitations, clinicals, or tools courses where specified. Students who wish to register for 2000-level courses and above need to plan ahead in order to complete prerequisite course(s) ahead of time.

A student pursuing this minor must complete a minimum of four courses exclusive to this minor beyond the courses required for the student’s declared major(s), minor(s), or PlusOne.

Some of the courses for the minor require prerequisites not listed here. 

Course List
Code Title Hours
Required
Extended Realities
ARTD 2000Introduction to Immersive Media4
Complete after all required and elective courses:
ARTG 3100Physical and Digital Fabrication4
Electives
Object-Oriented Programming Elective
Complete one from the following list: 4
ARTG 2260
Programming Basics
CS 2510
Fundamentals of Computer Science 2
EECE 2560
Fundamentals of Engineering Algorithms
MUST 3540
Special Topics in Music Technology
PHYS 1211
Computational Problem Solving in Physics
Extended Realities Electives
Complete two of the following:8
Content Creation
ARTD 2370
and ARTD 2371
Animation Basics
and Animation Tools
ARTD 3000
Topics in Media Arts
ARTD 3470
Animation 1
ARTD 3471
Virtual Environment Design
ARTD 3473
Animation for Games
CS 1100
Computer Science and Its Applications
CS 3540
Game Programming
GAME 2950
Game Studio
GAME 3700
Rapid Idea Prototyping for Games
GAME 4000
Topics in Game Design
GE 1111
Engineering Problem Solving and Computation
GE 1501
Cornerstone of Engineering 1
GE 2500
Design Analysis and Innovation
IS 1500
Introduction to Web Development
Narrative Development
ARTD 2100
Narrative Basics
ARTE 2301
The Graphic Novel
GAME 2355
Narrative for Games
JRNL 1101
Journalism 1: Fundamentals of Reporting
JRNL 3610
Digital Storytelling and Social Media
JRNL 3630
Magazine Writing
JRNL 3370
Podcast and Radio Journalism
MSCR 2160
Narrative Filmmaking
Business and Innovation
Only one course may be taken from this area:
ENTR 2301
Innovation!
ENTR 3330
Design Thinking for Startups
MISM 3501
Information Visualization for Business
MKTG 4502
Managing Customer Engagement in a Service World
MKTG 4508
Digital Marketing

GPA Requirement

2.500 GPA required in the minor

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  • 2021-22 Undergraduate PDF

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