The Graduate Certificate in Game Science offers training in assessing, tracking, and analyzing player experience using game analytics methods and techniques, biometrics, and research methods including interviews and surveys. Students gain hands-on experience with these methods and techniques under faculty guidance with industry experts in game science. The game development process has shifted from “design, develop, release” to “design, develop, release, and continuously fine-tune based on user data.” Game science plays a critical role in this new process. The Graduate Certificate in Game Science is a one-year, 17-semester-hour program. Upon successful completion of the certificate, students can opt to apply to the Master of Science in Game Science and Design and, if accepted, transfer credits gained through the certificate.
Complete all courses and requirements listed below unless otherwise indicated.
and GSND 5111
and GSND 5112
|Game Design and Analysis|
and Seminar for GSND 5110
and Recitation for GSND 5110
|GSND 5130||Mixed Research Methods for Games||4|
|Complete two of the following:||8|
|Psychology of Play|
|Biometrics for Design|
|Data-Driven Player Modeling|
Program Credit/GPA Requirements
17 total semester hours required
Minimum 3.000 GPA required